Climate for All

"Climate for All" project aims to develop a digital platform with innovative educational games that will enhance the skills of young adults and youth workers in sustainability and climate action.

Between 2023 and 2026, we aim to develop engaging educational games and train multipliers facilitators to empower youth, organisations and companies worldwide to take meaningful climate action. The foundation for game development is rooted in the European sustainability competence framework, GreenComp.

Project's activities

RESEARCH ON 100 GAMES

75 LOCAL RUNS OF EXISTING GAMES

2 TRAINING ACTIVITIES TO DEVELOP THE GAMES

TRAINING FOR FACILITATORS OF THE DEVELOPED GAMES

OVER 20 MULTIPLIER EVENTS FOR LOCAL YOUTH TO PLAY OUR GAMES

1 CONFERENCE IN BRUSSELS

Expected results

6-10 Games developed

available to the public under a Creative Commons license on a dedicated website.

Toolkit

for facilitators hosted in the Cities of Learning platform

Blueprint

a model that allows external organizations to use our games for their educational purposes.

18 Multipliers events

aiming to expand the project beyond the original partner

We hope to create a widespread awareness of sustainability education and encourage people to take action towards a sustainable future.

Partners

The project “Climate for All - Games for Education on Sustainability” is carried out by organisations from 5 countries: All for Climate (Belgium), Nausika Education Foundation (Poland)Zavod EREA (Slovenia), Selkie Educational Foundation (The Netherlands), International Youth Work Trainers Guild (Germany).

Disclaimer

Funded by the European Union. Views and opinions expressed are however those of the author(s) only and do not necessarily reflect those of the European Union or the European Education and Culture Executive Agency (EACEA). Neither the European Union nor EACEA can be held responsible for them.